I'm trying to do the official tutorial: https://learn.microsoft.com/en-us/windows/mixed-reality/develop/unity/tutorials/mr-learning-base-01
Whenever I try to "play" the scene, the camera rotates. A "UIRaycastCamera" is created and it is always rotated.
It looks like there's always an input even though I'm not doing anything. How can this be turned off?
Found the problem: A PS4 controller was connected to the pc. The controller caused this behaviour