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androidunity-game-enginecrashgoogle-play-console

why does google play store stability report say that my app crashed on one device


when I uploaded my app bundle on the play store it gave me this stability report. It said that It crashed on 1 device with this stacktrace:

java.lang.NoClassDefFoundError: aewt

Can someone tell me what that means?

I'm using unity for android.

Thanks in advance.


Solution

  • I was able to solve this problem by excluding the Nokia 1 from the supported devices list.