I am trying to covert an scn file to GLB format. I used assimp
and get the following error. It is in the supported import format
param = test.glb
assimp export: select file format: 'glb2' (GL Transmission Format v. 2 (binary))
Launching asset import ... OK
Validating postprocessing flags ... OK
ERROR: Failed to load file: COB: Could not found magic id: `Caligari`
Anyway to get past this? Or would any other CLI or API help in the conversion?
Could you please open an Issue-Report on Asset-Importer-Lib with a small issue, which can be used to reproduce the issue? The COB-Format is not so stable in the Assimp and it would be great to make this more stable.
I think this issue is caused by a not correctly parsed magic-token at the beginning, which needs to get fixes.