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How is NormalTexture represented in the Wavefront resource material format?...


c++openglassimpwavefront

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Mesh loaded with Assimp displaying partial amount of vertices?...


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Use LoadModelFromMemoy in ASSIMP to load obj model with no texture loaded...


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What is the best way to add assimp to a CMake project?...


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Cmake custom command conditional on build...


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how to get the model's max x,y,z withing loading model by assimp...


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Assimp animation data gives unexpected values...


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Compiling assimp from source does not generate libassimp file...


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Meshes loaded via Assimp look distorted...


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ASSIMP : mNumMeshes is 0...


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Incorrect skeleton mesh drawn using Assimp and OpenGL ES...


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Building ASSIMP with MinGW causes file too big error...


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Load original texture (.mtl) again after changing material...


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How do I correctly blend between skeletal animations in OpenGL from a walk animation to a run animat...


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OpenGL Application crashes when accessing Assimp Texture Coordinate Data...


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Render Issues Using Assimp and OpenGL...


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Add assimp in Cmake project on Mac M1 with CLion...


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Assimp FBX loader and PBR textures...


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assimp-vc140-mt.dll ASSIMP was not found...


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