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javascriptreactjsreact-three-fiberreact-suspense

Suspended while rendering, but no fallback UI was specified when I used useLoader from react-three-fiber


I'm trying to use the texture for my ThreeJS object. I'm getting error:

index.js:1 Error: Earth suspended while rendering, but no fallback UI was specified.

Add a <Suspense fallback=...> component higher in the tree to provide a loading indicator or placeholder to display.
    in Earth

Earth.js:

export const Earth = () => {
    const texture = useLoader(THREE.TextureLoader, earthImg)

    return (
        <Suspense fallback={<h1>Loading profile...</h1>}>
            <mesh>
                <sphereBufferGeometry attach="geometry" args={[5, 32, 32]} />
                <meshStandardMaterial attach="material"  roughness={1} fog={false} />
            </mesh>
        </Suspense>
    )
}

index.js:

export default function App() {
    return (
        <Canvas
            style={{height:'100vh',width:'100vw'}}
            camera={{
                position: [0, window.innerWidth / window.innerHeight, 5]
            }}
        >
            <ambientLight intensity={0.5} />
            <spotLight position={[10, 10, 10]} angle={0.15} penumbra={1} />
            <pointLight position={[-10, -10, -10]} />
            <Earth position={[-1.2, 0, 0]} />
        </Canvas>
    )
}

Solution

  • The component that useLoader() is called from (<Earth> in this case) needs to be wrapped in a <Suspense>, a suspense fallback cannot be specified from within the component.

    Earth.js:

    export const Earth = () => {
        const texture = useLoader(THREE.TextureLoader, earthImg)
    
        return (
            <mesh>
                <sphereBufferGeometry attach="geometry" args={[5, 32, 32]} />
                <meshStandardMaterial attach="material"  roughness={1} fog={false} />
            </mesh>
        )
    }
    

    index.js:

    export default function App() {
        return (
            <Canvas
                style={{height:'100vh',width:'100vw'}}
                camera={{
                    position: [0, window.innerWidth / window.innerHeight, 5]
                }}
            >
                <ambientLight intensity={0.5} />
                <spotLight position={[10, 10, 10]} angle={0.15} penumbra={1} />
                <pointLight position={[-10, -10, -10]} />
                <Suspense fallback={<h1>Loading profile...</h1>}>
                    <Earth position={[-1.2, 0, 0]} />
                </Suspense>
            </Canvas>
        )
    }