I have two monitors. one is at 100% windows 10 scale and the other is at 200%. When dragging my javafx stage from one window to the other I have a big jump when the mouse crosses from one screen to the other.
I monitored the x positions of my stage while dragging and it seems that at some point the second screen initial x position is 0 instead of my other screen resolution.
This is what I have on my on mouse pressed callback:
xOffset = stage.getX() - mouseEvent.getScreenX();
yOffset = stage.getY() - mouseEvent.getScreenY();
and this is how I handle the dragging for my stage:
stage.setX(event.getScreenX() + xOffset);
stage.setY(event.getScreenY() + yOffset);
This was fixed in version later than java 8.