I have multiple Unity3d applications (projects). But the underlying scenes and assets are meant to be common across these different applications. Right now, I am having to manually copy the assets folder across the different projects before a build is taken.
How can I make my Unity project refer to a common assets folder (shared between more than one Unity project)?
Is this possible ?
You should be able to do this with symbolic links.
If you are using windows:
https://learn.microsoft.com/en-us/windows-server/administration/windows-commands/mklink
For example:
# mklink /d link target
mklink /d "C:\unity\mysharedfolder" "C:\unity\project1\linktosharedfolder"
Or on a Unix system:
man ln
For example:
ln -s ./mysharedfolder/ ./project/linktosharedfolder