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c#unity-game-enginecamerarotationgame-development

Trying to freeze the camera location in unity 3D


I'm trying to make the camera follow the player in unity 3D I attached the camera to the player but it also rotates with him cause he's a ball I don't want that to happen I added a rigidbody to the camera it worked one time IDK how but then it stopped following him due to the rigidbody any help ??


Solution

  • So you have made your camera a child of your player? If so the camera will inherit all transformations on you player, which is definitely not what you want. You can follow this video to learn a camera follow script. https://www.youtube.com/watch?v=MFQhpwc6cKE

    And you will almost never need to put a rigidbody on a camera, so you can remove that.