I am making an app with socket in which i want to share data from two devices in the same wifi. With my code i can share the file successfully between two devices with the exact size of the file and saves into the device storage with a specific name but when i try to open it fails to open in the file manager. I have tried this with mp4 file and apk files
Here is the sender's code
@Override
public void run() {
//File file = new File(src);
File file = new File(Environment.getExternalStorageDirectory() + "/c.mp4");
byte[] bytes = new byte[(int) file.length()];
BufferedInputStream bis;
try {
bis = new BufferedInputStream(new FileInputStream(file));
DataInputStream dis = new DataInputStream(bis);
OutputStream os = socket.getOutputStream();
DataOutputStream dos = new DataOutputStream(os);
dos.writeUTF("anything");
dos.writeLong(bytes.length);
int read;
while ((read = dis.read(bytes)) != -1){
dos.write(bytes,0,read);
}
//os.write(bytes, 0, bytes.length); //commented
//os.flush(); //commented
socket.close();
final String sentMsg = "File sent to: " + socket.getInetAddress();
MainActivity.this.runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(MainActivity.this, sentMsg, Toast.LENGTH_LONG).show();
}});
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} finally {
try {
socket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
And here is the receiver
@Override
public void run() {
Socket socket = null;
int bytesRead;
InputStream in; //changed
int bufferSize=0;
try {
socket = new Socket(dstAddress, dstPort);
bufferSize = socket.getReceiveBufferSize();
in = socket.getInputStream();
DataInputStream clientData = new DataInputStream(in);
File file = new File(Environment.getExternalStorageDirectory(), "c.mp4");
OutputStream output = new FileOutputStream(file);
byte[] buffer = new byte[bufferSize];
int read;
while ((read = clientData.read(buffer)) != -1){
output.write(buffer, 0 , read);
}
//bos.close(); //commented
socket.close();
MainActivity2.this.runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(MainActivity2.this, "Finished", Toast.LENGTH_LONG).show();
}});
} catch (IOException e) {
e.printStackTrace();
final String eMsg = "Something wrong: " + e.getMessage();
MainActivity2.this.runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(MainActivity2.this,
eMsg,
Toast.LENGTH_LONG).show();
}});
} finally {
if(socket != null){
try {
socket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
You need to read the clientData (DataInputStream) in the same way you write it to the output stream of the socket.
uft-8 string, long value, seq. of bytes
Your mp4 file content will prefixed with "anything" and length. so it will be considered as corrupted file.
save the file without ("anything" and length)