So I've created a smooth scroll effect on my website, works nice, but I'm having an issue with Scrollmagic. When scrolling down, I'm translating elements, but it stutters. A lot. When I disable my smooth scroll script, everything works fine again.
BTW : I'm using Webpack and GSAP for the animations.
My guess is Scrollmagic isn't aware of the animation so it's using the end value, not the current one. But I can't find out how to fix this
Here is my smooth scroll :
import { TweenLite } from 'gsap';
const html = document.documentElement;
const body = document.body;
const scroller = {
target: document.querySelector('.scroll-container'),
ease: 0.1, // <= scroll speed
endY: 0,
y: 0,
resizeRequest: 1,
scrollRequest: 0,
};
let requestId = null;
TweenLite.set(scroller.target, {
rotation: 0.01,
force3D: true,
});
window.addEventListener('load', onLoad);
function onLoad() {
updateScroller();
window.focus();
window.addEventListener('resize', onResize);
document.addEventListener('scroll', onScroll);
}
function updateScroller() {
const resized = scroller.resizeRequest > 0;
if (resized) {
const height = scroller.target.clientHeight;
body.style.height = `${height}px`;
scroller.resizeRequest = 0;
}
const scrollY = window.pageYOffset || html.scrollTop || body.scrollTop || 0;
scroller.endY = scrollY;
scroller.y += (scrollY - scroller.y) * scroller.ease;
if (Math.abs(scrollY - scroller.y) < 0.05 || resized) {
scroller.y = scrollY;
scroller.scrollRequest = 0;
}
TweenLite.set(scroller.target, {
y: -scroller.y,
});
requestId = scroller.scrollRequest > 0 ? requestAnimationFrame(updateScroller) : null;
}
function onScroll() {
scroller.scrollRequest += 1;
if (!requestId) {
requestId = requestAnimationFrame(updateScroller);
}
}
function onResize() {
scroller.resizeRequest += 1;
if (!requestId) {
requestId = requestAnimationFrame(updateScroller);
}
}
And the Scrollmagic part :
import $ from 'jquery';
import * as ScrollMagic from 'scrollmagic';
import { TweenMax, TimelineMax, Power0 } from 'gsap';
import { ScrollMagicPluginGsap } from 'scrollmagic-plugin-gsap';
ScrollMagicPluginGsap(ScrollMagic, TweenMax, TimelineMax);
const controller = new ScrollMagic.Controller();
$('.big-outline-text').each(function() {
const tl = new TimelineMax();
const child = $(this);
if ($(this).hasClass('right-to-left')) {
tl.to(child, 2, { x: -300, ease: Power0.easeInOut });
} else if ($(this).hasClass('left-to-right')) {
tl.fromTo(child, 2, { x: -300 }, { x: 0, ease: Power0.easeInOut }, '+=1');
}
const scene = new ScrollMagic.Scene({
triggerElement: this,
triggerHook: 0.9,
duration: '110%',
})
.setTween(tl)
.addTo(controller);
});
$('.bottom-to-top').each(function() {
const tl2 = new TimelineMax();
const child = $(this);
if ($(this).hasClass('bottom-to-top')) {
tl2.fromTo(child, 2, { y: -300 }, { y: 100, ease: Power0.easeInOut });
}
const scene = new ScrollMagic.Scene({
triggerElement: this,
triggerHook: 0.9,
duration: '220%',
})
.setTween(tl2)
.addTo(controller);
});
I'm sure i'm not the first one having this problem, but i couldn't find any answer.
I managed to solve my issue with a refresh function for the scrollbar. Like in this codepen https://codepen.io/emraher/pen/GPRJEZ?editors=1010
They set the scrollbar and the scrollmagic scene as vars, and then this little gem
var elem = document.querySelector(".content");
var scrollbar = Scrollbar.init(elem)
scrollbar.addListener(() => {
scene.refresh()
})