I use libjpg
to save an image to disk. I have an pixel array, but the resulting image looks not as I thought.
The array is 8x8 pixels and each pixel has 3 components. Can anyone explain what I might do wrong?
uint32 data[] = {255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0,
255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0,
255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0,
255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0,
255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0,
255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0,
255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0,
255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0, 255, 0, 0,
};
write_JPEG_file("foo.jpg", 100, width, height, (JSAMPROW)data);
Here is the original output:
Upscaled to 128x128:
I use the default write function from the examples:
int write_JPEG_file (const char * filename, int quality, int width, int height, JSAMPROW raw_image)
{
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
JSAMPROW row_pointer[1];
FILE *outfile = fopen( filename, "wb" );
if ( !outfile )
{
printf("Error opening output jpeg file %s\n!", filename );
return -1;
}
cinfo.err = jpeg_std_error( &jerr );
jpeg_create_compress(&cinfo);
jpeg_stdio_dest(&cinfo, outfile);
cinfo.image_width = width;
cinfo.image_height = height;
cinfo.input_components = 3;
cinfo.in_color_space = JCS_RGB;
jpeg_set_defaults( &cinfo );
jpeg_start_compress( &cinfo, TRUE );
while( cinfo.next_scanline < cinfo.image_height )
{
row_pointer[0] = &raw_image[ cinfo.next_scanline * cinfo.image_width * cinfo.input_components];
jpeg_write_scanlines( &cinfo, row_pointer, 1 );
}
jpeg_finish_compress( &cinfo );
jpeg_destroy_compress( &cinfo );
fclose( outfile );
return 1;
}
I accidentally used uint32
per component instead of unsigned char
.