I am making a game and have a problem with UI. I made it to scale with the screen size. In 16:9 it looks as I want to: UI is where I want it to be.
But when I switch to 2160 x 1080 I have a problem. My UI is outside my game screen
I want that my UI on 18:9 stays in the same position as in 16:9. Any solutions to make it stay inside game bounds?
Canvas
object -> Canvas Scaler
component:
Scale With Screen Size Match = 0 (0 for vertical app, 1 for landscape)
And then you need to change anchors for ui objects to align not from borders, but from center.