I am working on trying to get my audio to play and pause. I can get it to play , but have been unable to get it to pause. I'm using the keys 1, 2 ,3 ,and 4 to play different audios. Essentially, if i keydown on 1 it should play and then if i keydown on 1 again it should pause. And if I'm already playing audio from key 1 and I press key 2 it should pause audio from key 1 and play audio from key 2. I'm very new to all of this, thanks :)
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Study Vibes</title>
<link href="https://fonts.googleapis.com/css2?family=Montserrat:ital,wght@0,100;0,200;0,300;0,400;0,500;1,100;1,200;1,300;1,400;1,500&display=swap" rel="stylesheet">
<link rel="stylesheet" href="style.css">
</head>
<body>
<div class="keys">
<div data-key="49" class="key 1">
<kbd>Vol 1</kbd>
<span class="sound">Press 1</span>
</div>
<div data-key="50" class="key 2">
<kbd>Vol 2</kbd>
<span class="sound">Press 2</span>
</div>
<div data-key="51" class="key 3">
<kbd>Vol 3</kbd>
<span class="sound">Press 3</span>
</div>
<div data-key="52" class="key 4">
<kbd>Vol 4</kbd>
<span class="sound">Press 4</span>
</div>
</div>
<audio data-key="49" class="49" src="sounds/classic_lounge.m4a"></audio>
<audio data-key="50" class="50" src="sounds/swing_beats.m4a"></audio>
<audio data-key="51" class="51" src="sounds/rainy_days.m4a"></audio>
<audio data-key="52" class="52" src="sounds/summer_vibes.m4a"></audio>
<script>
function playSound(e) {
const audio = document.querySelector(`audio[data-key="${e.keyCode}"]`);
const key = document.querySelector(`div[data-key="${e.keyCode}"]`);
if(audio.play !== true){
audio.play();
} else if (audio.play === true){
audio.pause();
}
}
window.addEventListener('keydown', playSound);
</script>
</body>
</html>
Fiddler Example (i included only one audio use number 1 only to test)
http://jsfiddle.net/wupcdv8f/3/
use property audio.paused
to check audio state (playing/not playing).
Here is the change i did
if (audio.paused === true) {
// not playing
audio.play();
} else if (audio.paused !== true) {
// playing
audio.pause();
}
I guess the issue is .play
property doesn't exist but there is a event play
.using this event you can also toggle the audio state.