I make a simple audio recording web app using Firebase Hosting. I would like to record audio on browser and upload it to Cloud Storage. When I deploy and access my app, I can record audio. However the app failed to upload the audio to Cloud Storage.
(I use Windows 10, Windows Subsystems for Linux, Debian 10.3 and Google Chrome browser. )
This is an error message in browser's console.
Uncaught
h
code: (...)
code_: "storage/invalid-argument"
message: (...)
message_: "Firebase Storage: Invalid argument in `put` at index 0: Expected Blob or File."
name: (...)
name_: "FirebaseError"
serverResponse: (...)
serverResponse_: null
__proto__: Object
This is a screenshot of browser's console.
This is index.html.
<!doctype html>
<html lang="ja">
<head>
<title>音読アプリ アドバンス</title>
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
<script src="https://www.WebRTC-Experiment.com/RecordRTC.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/2.3.0/socket.io.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io-stream/0.9.1/socket.io-stream.js"></script>
</head>
<body>
<div>
<button id="start-recording" disabled>Start Recording</button>
<button id="stop-recording" disabled>Stop Recording</button>
</div>
<script type="text/javascript">
const startRecording = document.getElementById('start-recording');
const stopRecording = document.getElementById('stop-recording');
let recordAudio;
startRecording.disabled = false;
console.log(startRecording)
// on start button handler
startRecording.onclick = function() {
// recording started
startRecording.disabled = true;
// make use of HTML 5/WebRTC, JavaScript getUserMedia()
// to capture the browser microphone stream
navigator.getUserMedia({
audio: true
}, function(stream) {
recordAudio = RecordRTC(stream, {
type: 'audio',
mimeType: 'audio/webm',
sampleRate: 44100, // this sampleRate should be the same in your server code
// MediaStreamRecorder, StereoAudioRecorder, WebAssemblyRecorder
// CanvasRecorder, GifRecorder, WhammyRecorder
recorderType: StereoAudioRecorder,
// Dialogflow / STT requires mono audio
numberOfAudioChannels: 1,
// get intervals based blobs
// value in milliseconds
// as you might not want to make detect calls every seconds
timeSlice: 4000,
// only for audio track
// audioBitsPerSecond: 128000,
// used by StereoAudioRecorder
// the range 22050 to 96000.
// let us force 16khz recording:
desiredSampRate: 16000
});
recordAudio.startRecording();
stopRecording.disabled = false;
}, function(error) {
console.error(JSON.stringify(error));
});
};
// on stop button handler
stopRecording.onclick = function() {
// recording stopped
startRecording.disabled = false;
stopRecording.disabled = true;
// stop audio recorder
recordAudio.stopRecording(function() {
// after stopping the audio, get the audio data
recordAudio.getDataURL(function(audioDataURL) {
var file = {
name: 'speech.wav',
audio: {
type: recordAudio.getBlob().type || 'audio/wav',
dataURL: audioDataURL
}
};
// Create a root reference
var storageRef = firebase.storage().ref();
// Create the file metadata
var metadata = {
contentType: 'audio/wav'
};
// Upload file and metadata to the object 'images/mountains.jpg'
var uploadTask = storageRef.child('audio/' + file.name).put(file, metadata);
// Listen for state changes, errors, and completion of the upload.
uploadTask.on(firebase.storage.TaskEvent.STATE_CHANGED, // or 'state_changed'
function(snapshot) {
// Get task progress, including the number of bytes uploaded and the total number of bytes to be uploaded
var progress = (snapshot.bytesTransferred / snapshot.totalBytes) * 100;
console.log('Upload is ' + progress + '% done');
switch (snapshot.state) {
case firebase.storage.TaskState.PAUSED: // or 'paused'
console.log('Upload is paused');
break;
case firebase.storage.TaskState.RUNNING: // or 'running'
console.log('Upload is running');
break;
}
}, function(error) {
// A full list of error codes is available at
// https://firebase.google.com/docs/storage/web/handle-errors
switch (error.code) {
case 'storage/unauthorized':
// User doesn't have permission to access the object
break;
case 'storage/canceled':
// User canceled the upload
break;
case 'storage/unknown':
// Unknown error occurred, inspect error.serverResponse
break;
}
}, function() {
// Upload completed successfully, now we can get the download URL
uploadTask.snapshot.ref.getDownloadURL().then(function(downloadURL) {
console.log('File available at', downloadURL);
});
});
});
});
};
</script>
<!-- Import and configure the Firebase SDK -->
<!-- These scripts are made available when the app is served or deployed on Firebase Hosting -->
<!-- If you do not want to serve/host your project using Firebase Hosting see https://firebase.google.com/docs/web/setup -->
<script src="/__/firebase/7.14.3/firebase-app.js"></script>
<script src="/__/firebase/7.14.3/firebase-auth.js"></script>
<script src="/__/firebase/7.14.3/firebase-storage.js"></script>
<script src="/__/firebase/7.14.3/firebase-messaging.js"></script>
<script src="/__/firebase/7.14.3/firebase-firestore.js"></script>
<script src="/__/firebase/7.14.3/firebase-performance.js"></script>
<script src="/__/firebase/7.14.3/firebase-functions.js"></script>
<script src="/__/firebase/init.js"></script>
</body>
</html>
Could you give me any advices? Thank you in advice.
I don't know much about the .wav file but you seem to be trying to store an object instead of a blob or a file that Firebase Storage is expecting. Try creating a var blob = recordAudio.getBlob()
and replace file
in your put()
function with blob
instead.