i am making a game with c# in unity and i want that if you die in level 4 that you go back to level 0 but if you are in level 5 that you respawn in level 5 the code:
{
int currentSceenIndex = SceneManager.GetActiveScene().buildIndex;
if (currentSceenIndex <= 4)
{
SceneManager.LoadScene(0);
}
else if (currentSceenIndex == 4)
{
SceneManager.LoadScene(4);
}
}
what did i do wrong the respawn still works but i am always going back to level 0 how to fix this. I tried to follow an tutorial but it still did not work. I can't see the mistake and also I don't get any errors when playing the game so I don't know where the error is at.
It sounds like you would rather want to use
if (currentSceenIndex < 4)
instead of <=
since currently the second block would never be reached since for currentSceenIndex == 4
it already executes the if
block
var currentSceenIndex = SceneManager.GetActiveScene().buildIndex;
if (currentSceenIndex < 4)
{
SceneManager.LoadScene(0);
}
else if (currentSceenIndex == 4)
{
SceneManager.LoadScene(4);
}