I need a shader that can make intersection of two 3D objects transparent. I know how can I make two sprites intersection area transparent. I use stencil buffer in shader. But I don't know how I can do this in 3d objects. Please help me , thank you!
you can work with 3 objects, and use the stencil buffer to do the effect.
One of the objects will have
Stencil{
Ref valueA
Comp aways
Pass replace
}
the second:
Stencil{
Ref valueB
Comp greater
Pass replace
}
the third:
Stencil{
Ref valueB
Comp less
Pass replace
}
the trick is to put the second and third object in the same position