I'm creating a game and level editor where levels are stored in .txt files. On opening, the app opens a dialog to choose a file. This works perfectly except it can't read files from outside the classpath. What is a simple way to make it able to read a file from outside the classpath?
For getting the file I use:
public void getLevelPath() {
FileDialog dialog = new FileDialog((Frame) null, "Select File to Open");
dialog.setDirectory("C://");
dialog.setMode(FileDialog.LOAD);
dialog.setVisible(true);
String file = dialog.getFile();
System.out.println(file + " chosen.");
levelPath = file;
}
And for reading I use:
InputStream is = this.getClass().getResourceAsStream(path);
BufferedReader br = new BufferedReader(new InputStreamReader(is));
Thank you for your help!
File inputFile = new File(path);
InputStream is = new FileInputStream(inputFile );
BufferedReader br = new BufferedReader(new InputStreamReader(is));