I have three dropdown-menus, and I want a fourth one to be displayed ONLY
if certain conditions are met (Favourite Animal = Cat
). I also want that fourth dropdown-menu to disappear whenever the conditions are no longer true. Right now the changes are displayed if I manually save the file and execute hot reload, so I'm guessing it has something to do with setState()
, which I have not included in the filter.dart
-file.
File 1 - filter.dart:
import 'package:flutter/material.dart';
import './dropdown.dart';
class Filter extends StatefulWidget {
@override
_FilterState createState() => _FilterState();
}
class _FilterState extends State<Filter> {
@override
Widget build(BuildContext context) {
return Card(
elevation: 10,
child: Container(
height: ((MediaQuery.of(context).size.height) / 2),
padding: EdgeInsets.all(20),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
Column(
children: <Widget>[
Dropdown('Gender', ['Female', 'Male']),
Dropdown('Age', ['<15', '15-20', '>20']),
Dropdown('Favourite Animal', ['Cat', 'Dog', 'Hamster']),
(cat) ? Dropdown('Favourite cat-toy', ['Toy-mouse', 'Ribbon', 'Ball']) : Text('')
],
),
RaisedButton(
child: Text('Submit'),
onPressed: () {},
),
],
),
),
);
}
}
File 2 - dropdown.dart:
import 'package:flutter/material.dart';
class Dropdown extends StatefulWidget {
final String _key;
final List<String> _values;
Dropdown(this._key, this._values);
@override
_DropdownState createState() => _DropdownState();
}
class _DropdownState extends State<Dropdown> {
var _chosenValue;
@override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 5),
child: DropdownButton<String> (
hint: Text(widget._key),
value: _chosenValue,
icon: Icon(Icons.arrow_drop_down),
iconSize: 24,
isExpanded: true,
items: widget._values.map<DropdownMenuItem<String>>((String value) {
return DropdownMenuItem<String>(
value: value,
child: Text(value),
);
}).toList(),
onChanged: (String value) {
_chosenValue = value;
(widget._key == 'Favourite Animal' && _chosenValue == 'Cat') ? cat = true : cat = false;
setState(() {
});
},
),
);
}
}
bool cat = false; //Feels wrong to have this bool out in the open
The filter.dart
-file is called from main with Filter()
.
Bonus question: I also want to extract the chosen values and return them to the filter.dart
-file and use them in the onPressed
-function in the RaisedButton
, not quite sure how to do that.
Fix 6 places. How about this?
class _FilterState extends State<Filter> {
bool cat = false; // Move here.
@override
Widget build(BuildContext context) {
return Card(
elevation: 10,
child: Container(
height: ((MediaQuery.of(context).size.height) / 2),
padding: EdgeInsets.all(20),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
Column(
children: <Widget>[
Dropdown('Gender', ['Female', 'Male']),
Dropdown('Age', ['<15', '15-20', '>20']),
Dropdown('Favourite Animal', ['Cat', 'Dog', 'Hamster'], update: _update), // Fix this line.
(cat)
? Dropdown(
'Favourite cat-toy', ['Toy-mouse', 'Ribbon', 'Ball'])
: Text('')
],
),
RaisedButton(
child: Text('Submit'),
onPressed: () {},
),
],
),
),
);
}
// Add this function.
void _update(bool b) {
setState(() {
cat = b;
});
}
}
class Dropdown extends StatefulWidget {
final String _key;
final List<String> _values;
final Function update; // Add this line.
Dropdown(this._key, this._values, {this.update = null}); // Fix this line.
@override
_DropdownState createState() => _DropdownState();
}
class _DropdownState extends State<Dropdown> {
var _chosenValue;
@override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 5),
child: DropdownButton<String>(
hint: Text(widget._key),
value: _chosenValue,
icon: Icon(Icons.arrow_drop_down),
iconSize: 24,
isExpanded: true,
items: widget._values.map<DropdownMenuItem<String>>((String value) {
return DropdownMenuItem<String>(
value: value,
child: Text(value),
);
}).toList(),
onChanged: (String value) {
// Fix start.
setState(() {
_chosenValue = value;
});
if (widget.update != null) {
(widget._key == 'Favourite Animal' && _chosenValue == 'Cat')
? widget.update(true)
: widget.update(false);
}
// Fix end.
},
),
);
}
}