I'm using the Universal Render Pipeline and I've added some post-processing. Everything works fine, I have no issues with the build or testing. Although I'm using a single Camera, whenever I click anywhere in the Scene view (no matter if I select a GameObject or not), I get the following warning in the console:
When used with builtin render pipeline, Postprocessing package expects to be used on a fullscreen Camera. Please note that using Camera viewport may result in visual artefacts or some things not working. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187)
Can someone please explain what does this mean and how to get rid of it?
Thanks!
It turns out that after making some changes, the URP asset was no longer assigned in Project Settings->Graphics.
That was all, it doesn't throw the warning anymore.