I call a C/C++ DLL function from C# and have a problem when the function has a wchar_t* parameter
.
I modified the parameter from wchar_t*
to char*
, then everything is ok.
Why? how to make it work well with wchar_t*
?
Here is my code:
C#
[DllImport("kernel32")]
private static extern IntPtr LoadLibraryEx(string fileName, IntPtr hFile, uint loadFlag);
[DllImport("kernel32.dll")]
public static extern IntPtr GetProcAddress(IntPtr lib, string funcName);
[DllImport("kernel32.dll")]
public static extern bool FreeLibrary(IntPtr lib);
delegate void DllTestFunc(string str, byte[] data, int length);
static void Main(string[] args)
{
var dllInstance = LoadLibraryEx(@"D:\Development\NativeDll\x64\Debug\NativeDll.dll", IntPtr.Zero, 0x0008);
var ptr = GetProcAddress(dllInstance, "DllTestFunc");
var func = Marshal.GetDelegateForFunctionPointer<DllTestFunc>(ptr);
var inputStr = @"E:\test.dat";
var data = new byte[100];
data[0] = 0x55;
func(inputStr, data, 2020);
FreeLibrary(dllInstance);
}
C/C++ Code:
void __stdcall DllTestFunc(wchar_t* str1, unsigned char* data, const int length)
{
cout << str1 << endl;
cout << int(data[0]) << endl;
cout << length << endl;**strong text**
}
Because I need to use the wchar_t*
, how to resolve it?
You probably need to tell the marshaller how to transfer the str
argument of your delegate:
delegate void DllTestFunc([MarshalAs(UnmanagedType.LPWStr)] string str, byte[] data, int length);