So I am trying to render a form to start a new darts game conditionally depending on the game type selected. The form has a local state and "knows" which game is selected. So when selecting game "X01" I need a variant, inCondition and outCondition Dropdown whereas the game "Cricket" just needs one additional dropdown for variant (other values than x01 variants). I started to design a game form which looks like this:
gameform.js
import React, { Component } from 'react';
import PropTypes from 'prop-types';
import SelectInputMultiple from '../common/SelectInputMultiple';
import SelectInput from '../common/SelectInput';
import { games, x01Variants, conditions, cricketVariants } from './assets';
export default class GameForm extends Component {
constructor(props) {
super(props);
this.players = props;
this.handleMultipleChange = this.handleMultipleChange.bind(this);
this.handleChange = this.handleChange.bind(this);
this.handleSubmit = this.handleSubmit.bind(this);
}
state = {
selectedPlayers: [],
game: 'x01',
x01variant: '501',
inCondition: 'straight',
outCondition: 'double',
cricketVariant: 'cutthroat',
errors: {}
};
formIsValid() {
const _errors = {};
if (this.state.selectedPlayers.length === 0)
_errors.selectedPlayers = 'You need to select at least one player';
this.setState({
errors: _errors
});
return Object.keys(_errors).length === 0;
}
handleChange = e => {
this.setState({
[e.target.name]: e.target.value
});
};
handleMultipleChange = e => {
let _selectedPlayers = [...e.target.options]
.filter(o => o.selected)
.map(o => o.value);
this.setState(prevState => ({
selectedPlayers: { ...prevState.selectedPlayers, _selectedPlayers }
}));
};
handleSubmit = e => {
e.preventDefault();
if (!this.formIsValid()) return;
let _game = {
selectedPlayers: this.state.selectedPlayers,
game: this.state.game,
x01Variant: this.state.x01variant,
inCondition: this.state.inCondition,
outCondition: this.state.outCondition,
cricketVariant: this.state.cricketVariant
};
this.props.onSubmit(_game);
};
render() {
return (
<form onSubmit={this.handleSubmit}>
<SelectInputMultiple
id="players"
label="Players"
name="players"
onChange={this.handleMultipleChange}
options={this.props.players}
error={this.state.errors.selectedPlayers}
/>
<SelectInput
id="game"
label="Game Type"
name="game"
onChange={this.handleChange}
options={games}
value={this.state.game}
error={this.state.errors.game}
/>
<SelectInput
id="x01Variant"
label="X01 Variants"
name="x01Variant"
onChange={this.handleChange}
options={x01Variants}
value={this.state.x01variant}
error={this.state.errors.x01Variants}
/>
<SelectInput
id="inCondition"
label="In Condition"
name="inCondition"
onChange={this.handleChange}
options={conditions}
value={this.state.inCondition}
error={this.state.errors.condition}
/>
<SelectInput
id="outCondition"
label="Out Condition"
name="outCondition"
onChange={this.handleChange}
options={conditions}
value={this.state.outCondition}
error={this.state.errors.condition}
/>
<SelectInput
id="cricketVariant"
label="Variant"
name="cricketVariant"
onChange={this.handleChange}
options={cricketVariants}
value={this.state.cricketVariant}
error={this.state.errors.cricketVariant}
/>
<input type="submit" value="Start Game" className="btn btn-primary" />
</form>
);
}
}
GameForm.propTypes = {
onSubmit: PropTypes.func.isRequired,
players: PropTypes.array
};
So my goal is to just show the corresponding fields linked to the game type. How can I do that depending on this.state.game
?
Thanks in advance for any hint!
You could just conditionally render the variant select input when the game mode is set to "Cricket"
{this.state.game === 'Cricket' && (
<SelectInput />
)}
The reason you can write it as such is because in JavaScript the && operator basically returns the first value if it is falsy and the second value if the first value is truthy. i.e.
a && b will return 'a' if 'a' is falsy, and it will return 'b' if 'a' is truthy.
So in this case when this.state.game === 'Cricket'
then the JSX code will be returned hence rendering the form input.
One additional tip! If you want to render one of two JSX elements based on a condition, you can just use a ternary expression!
{this.state.game === 'Cricket' ? (
// Renders when game mode is 'Cricket'
<Cricket />
) : (
// Renders when game mode is NOT 'Cricket'
<SomeOtherGame />
)}