It's not giving errors. I just did the code normally and it didn't work, then I used a function, and then I used a window.onload, and then I used a while loop, and it's still not working. The code looks like this:
JavaScript code:
function square() {
function foo(n) {
return n * n;
}
window.addEventListener('keypressed', checkKeyPress, false);
function checkKeyPress(key) {
if (key.code == '48' || key.code == '49' || key.code == '50' || key.code == '51' || key.code == '52' || key.code == '53' || key.code == '54' || key.code == '55' || key.code == '56' || key.code == '57') {
console.log(foo(key));
}
}
checkKeyPress('566');
}
window.onload = square();
Also, it isn't giving errors, it's just not working. This is from a while ago and I think there was something wrong with the tutorial I watched that while ago.
Firstly it's not a good practice to declare a function and event listeners inside the function. Secondly, in the example which you provided, console.log() don't call, because if statement returns false. Thirdly, keypressed is not a valid event. There are keypress, keyup, keydown.