I'm sure this has already been answered somewhere but I can't find..
say i have a function inside a simple game such as work, and i wan't to make the user have to wait 3 minutes before being able to use work again after using it, how can I do this?
I am new to programming so I need help! Thank you !!
You could use a static time variable inside a function:
void work()
{
static bool first_pass = true;
static Time_Type unlock_time;
if (first_pass)
{
// Assign unlock time to now.
// Add 3 minutes to unlock time;
}
else
{
Time_Type time_now = /* ... */;
if (time_now > unlock_time)
{
// unlock_time = time_now + 3 minutes;
// Remaining function goes here.
}
}
}
Static variables inside a function keep their values after execution leaves the function.
For time functions and variables, see std::chrono
.