I'm trying to work with a UART AT COMMAND 4G Module and I'm trying to design a work flow diagram as a state machine for it. I have a problem of
Here is my initial States:
#define STATE_INIT 0
#define STATE_CONNECTED 1
#define STATE_DISCONNECTED 2
#define STATE_RETRY_CONNECT 3
#define STATE_FAILURE 4
#define STATE_HTTP_POST 5
#define STATE_HTTP_GET 6
#define STATE_HTTP_POST_RETRY 7
#define STATE_HTTP_POST_SUCCESS 8
#define STATE_HTTP_GET_RETRY 9
#define STATE_HTTP_GET_SUCCESS 10
#define STATE_CHECK_CONNECTIVITY 11
#define SIM_STATUS_ERROR 12
#define SIM_STATUS_READY 13
#define SIM_STATUS_LOCKED 14
#define REG_STATUS_UNREGISTERED 15
#define REG_STATUS_SEARCHING 16
#define REG_STATUS_DENIED 17
#define REG_STATUS_OK 18
#define REG_STATUS_HOME 19
#define REG_STATUS_ROAMING 20
#define REG_STATUS_UNKNOWN 21
uint8_t current_state;
void processMessage(char *msg) {
}
void sendCmd(char *cmd) {
strcpy(UART_Out_Buffer, cmd);
UART_Out_Cnt = strlen(cmd);
}
void Init_State(void) {
current_state = STATE_INIT;
sendCmd("AT+CGSOCKCONT=1,""\"IP""\",""\"A1.net""\"");
sendCmd("AT+CSOCKAUTH=1,1,""\"ppp""\",""\"ppp@a1plus.at""\"");
sendCmd("AT+CHTTPSOPSE=""\"ipdb-eu1.com""\",443""\"");
}
Here when we send a command the response should be processed.
void process_uart(void)
{
uint16_t uartBufPos = 0;
char line[UART_BUFFER_SIZE];
line[0] = '\0';
uint16_t linePos = 0;
while (UART_Buffer[uartBufPos] != '\0')
{
if (UART_Buffer[uartBufPos] == '\n')
{
line[linePos] = '\0';
processMessage(line);
linePos = 0;
}
else
{
line[linePos] = UART_Buffer[uartBufPos];
linePos++;
if (linePos == UART_BUFFER_SIZE)
{
linePos = 0;
}
}
uartBufPos++;
if (uartBufPos == UART_BUFFER_SIZE)
{
uartBufPos = 0;
}
}
if (UART_Out_Cnt > 0)
{
HAL_UART_Transmit(&huart2, (uint8_t *)UART_Out_Buffer, UART_Out_Cnt, 100);
UART_Out_Cnt = 0;
}
}
Following up with the answer: I have done this:
void HAL_TIM_PeriodElapsedCallback(TIM_HandleTypeDef *htim)
{
if (htim->Instance == TIM2)
{
start_processing = true;
isSynced = true;
if (waitreply > 1)
{
waitreply--;
HAL_UART_Receive_DMA(&huart2, DMA_RX_Buffer, DMA_RX_BUFFER_SIZE);
uint16_t uartBufPos = 0;
uint16_t linePos = 0;
while (DMA_RX_Buffer[uartBufPos] != '\0')
{
if (DMA_RX_Buffer[uartBufPos] == '\n')
{
wait_reply = -1;
}
else
{
if (uartBufPos == DMA_RX_BUFFER_SIZE)
{
uartBufPos = 0;
}
uartBufPos++;
}
}
}
}
}
process state machine:
void process_state_machine()
{
uint8_t timeout = 0;
switch (current_state)
{
case STATE_INIT:
if (wait_reply == 0)
{
// just entered this state, send command
HAL_UART_Transmit(&huart2, "AT+CGSOCKCONT=1,"
"\"IP"
"\","
"\"A1.net"
"\"\r\n",
strlen("AT+CGSOCKCONT=1,"
"\"IP"
"\","
"\"A1.net"
"\"\r\n"),
100);
wait_reply = 2;
}
else
{
// reply, or timeout
if (wait_reply == 1)
{
// timeout, retry
timeout = 0; // this will re-enter this state
}
if (wait_reply == -1)
{
// analyze reply, may be change state
wait_reply = 0;
timeout = 1;
current_state = STATE_CONNECTED;
}
}
break;
It is not easy, but you can do it with a state machine; but that state machine must have at least two levels. This is because when you send a command to the modem, it takes time; still more time is needed to wait for the response. It can be done with a single timer (a simple variable), provided that you have two circular buffers, or at least one, for the modem communication.
The state machine is called in a timely manner, say every 1/100 of second. The timer variable is called waitreply. Pseudo code is something like this:
statemachine:
if (waitreply > 1):
waitreply--;
read characters from modem (from circular buffer)
is the read message complete? (ends with CR-LF?)
no:
(fall to the rest of the routine)
yes:
is this out-of-band data?
yes:
put it aside and ignore
no:
waitreply = -1;
The remaining part is a switch statement, one case for every state. Every state is divided in two:
case SEND_AT:
if (waitreply == 0) {
// just entered this state, send command
send command
waitreply = some_timeout
} else {
// reply, or timeout
if (waitreply == 1) {
// timeout, retry
waitreply = 0; // this will re-enter this state
}
if (waitreply == -1) {
// analyze reply, may be change state
waitreply = 0;
STATE = SEND_ATI;
}
}
break;
This is just an idea, hope it helps in some way.
===== EDIT after comments =====
As seen in the code above, the waitreply variable implements a second-level state machine. If waitreply==0, no transaction is in progress: a command can be sent; if ==-1, then a reply from the modem is ready to be read by the current "state"; otherwise, the state machine is just waiting. Thus, the test for (waitreply > 0) could be moved to the beginning of the function and, if satisfied, simply exit the function prematurely. But this doesn't seem a big improvement.
About the questions from the OP:
A C program skeleton is as follow:
int waitreply;
enum blahblah state;
void statemachine(void);
void main(void) {
waitreply = 0; // already zeroed by C runtime
state=ST_SENDAT; // see if the modem is alive
do {
if (timer_expired) {
// 1/100 sec elapsed
statemachine();
start_timer();
}
}
}
void statemachine(void) {
// prologue... modem_replay will contain the reply from modem
switch (state) {
case ST_SENDAT:
if (waitreply == 0) {
// just entered this state, send command
send_to_modem("AT" CR LF);
waitreply = 200; // 2 seconds
} else {
// reply, or timeout
if (waitreply == 1) {
// timeout, retry
waitreply = 0; // this will re-enter this state
}
if (waitreply == -1) {
// analyze reply, may be change state
waitreply = 0;
if (0 == strcmp(modem_reply, "OK"))
STATE = SEND_ATI; // another state, to get info from modem
// else will re-enter this same state, for ever
}
}
break;
} // end of switch
} // func statemachine
I repeat, this is just an idea which grants fine control, but nothing more.