I want to calculate the angle between two System.Numerics.Vector3 but I can't find any function for this. Google only finds results for 2d points. I want to implement this in c#.
var v = new Vector3(1, 2, 3);
var u = new Vector3(4, 5, 6);
var angleInRadians = Math.Acos(Vector3.Dot(v, u) / (v.Length() * u.Length()));
Keep in mind that ACos returns radians, so you might need to convert it to degrees. The resulting value should be between 0 and 180 degrees. You should also ensure that the vectors have a non zero length.
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