I created a stack view with 2 buttons called
Services and Customize
My goal is to make this stack view disappear when I scroll down and make it appear again when I scroll up. Everything works as it should be when I scroll down but when I scroll up, the stack view, I named it
menuStack
it overlaps with the tableview. The tableView is the one that contains images of a shoe as you can see in the screenshot.
I tried this delegate for scrollview but I think something is missing in my anchors. Here are 3 screenshots of each events.
When I scroll up the menuStack does not reappear
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
self.menuStack.translatesAutoresizingMaskIntoConstraints = false
if targetContentOffset.pointee.y < scrollView.contentOffset.y {
//scroll up
self.menuStack.isHidden = true
if #available(iOS 11.0, *) {
let safeGuide = self.view.safeAreaLayoutGuide
self.menuStack.topAnchor.constraint(equalTo: safeGuide.topAnchor).isActive = true
self.menuStack.bottomAnchor.constraint(equalTo: self.tableView.topAnchor, constant: 50).isActive = true
self.tableView.topAnchor.constraint(equalTo: safeGuide.topAnchor, constant: 100).isActive = true
} else {
// Fallback on earlier versions
}
self.menuStack.isHidden = false
} else {
//scroll down
self.menuStack.isHidden = true
if #available(iOS 11.0, *) {
let safeGuide = self.view.safeAreaLayoutGuide
self.tableView.topAnchor.constraint(equalTo: safeGuide.topAnchor).isActive = true
} else {
// Fallback on earlier versions
}
}
}
It seems like the scrollViewDidEndDragging function is called when the user lifts their finger off the tableView, this happens before the tableView starts it's deceleration animation. I think you should use scrollViewDidScroll instead. I tried this and it's working for me:
class ViewController: UIViewController {
@IBOutlet weak var menuStackView: UIStackView!
@IBOutlet weak var tableViewTopConstraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
@IBOutlet weak var tableView: UITableView! {
didSet {
tableView.dataSource = self
tableView.delegate = self
}
}
}
extension ViewController: UITableViewDelegate {
func scrollViewDidScroll(_ scrollView: UIScrollView) {
menuStackView.isHidden = scrollView.contentOffset.y > CGPoint.zero.y
tableViewTopConstraint.constant = (scrollView.contentOffset.y > CGPoint.zero.y) ? 0 : 40
//CGPoint.zero.y is when the contentOffset is at the top
}
}
extension ViewController: UITableViewDataSource {
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 100
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell")!
cell.textLabel?.text = "\(indexPath.row)"
return cell
}
}
I'll post a screenshot of the UI as well so you can see how my design is set up.