I'm developing a new look and feel for swing and now I have a problem when I go to create a shadow in the JComponent an example when I go to create a JButton with a color different to White I have a not correct effect of shadow
This is the code like creating the shadow.
protected void paintShadow(@NotNull Graphics g, @NotNull JComponent c){
int shade = 0;
int topOpacity = 80;
int pixels = UIManager.getInt("Button[Default].shadowPixel");
JButton b = (JButton) c;
for (int i = 0; i < pixels; i++) {
g.setColor(new Color(shade, shade, shade, ((topOpacity / pixels) * i)));
g.drawRoundRect(i, i, b.getWidth() - ((i * 2) + 1), b.getHeight() - ((i * 2) + 1), 7, 7);
}
}
and this is the right effect with the white color
and this is the wrong effect with the other color
How I can do generalize my method paint shadow?
This is a minimal example for this code
import javax.swing.*;
import javax.swing.plaf.basic.BasicButtonUI;
import java.awt.*;
/**
* @author https://github.com/vincenzopalazzo
*/
public class MaterialMain extends JFrame {
static {
UIManager.put("Button[Default].shadowPixel", 3);
}
public void init() {
JPanel panel = new JPanel();
JButton witheRightEffect = new JButton("shadow withe");
witheRightEffect.setUI(new ShadowButtonUI());
JButton otherColorWrongEffect = new JButton("shadow other color");
otherColorWrongEffect.setBackground(Color.GREEN);
otherColorWrongEffect.setUI(new ShadowButtonUI());
panel.add(witheRightEffect);
panel.add(otherColorWrongEffect);
setTitle("Look and feel");
setDefaultCloseOperation(EXIT_ON_CLOSE);
setSize(630, 360);
add(panel);
setLocationRelativeTo(null);
setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
MaterialMain main = new MaterialMain();
main.init();
}
});
}
public class ShadowButtonUI extends BasicButtonUI{
@Override
public void installUI(JComponent c) {
super.installUI(c);
c.setBorder(BorderFactory.createEmptyBorder(5, 5, 5, 5));
}
@Override
public void paint(Graphics g, JComponent c) {
super.paint(g, c);
paintShadow(g, c);
}
protected void paintShadow( Graphics g, JComponent c){
int shade = 0;
int topOpacity = 80;
int pixels = UIManager.getInt("Button[Default].shadowPixel");
JButton b = (JButton) c;
for (int i = 0; i < pixels; i++) {
g.setColor(new Color(shade, shade, shade, ((topOpacity / pixels) * i)));
g.drawRoundRect(i, i, b.getWidth() - ((i * 2) + 1), b.getHeight() - ((i * 2) + 1), 7, 7);
}
}
}
}
The button white is a correct effect but the button green the shadow is wrong
I want to do answer to this question, I have a raw solution to create the shadow on JButton.
This is the code of my method
public class ShadowButton {
public static void main(String... args) {
SwingUtilities.invokeLater(ShadowButton::new);
}
public ShadowButton() {
var fadeWidth = 30;
var p = new JPanel();
var b = new JButton("with fading out border!!!") {
@Override
public void paintBorder(Graphics g) {
var rec = g.getClip().getBounds();
var c = this.getBackground();
var d = this.getParent().getBackground();
for (int i = 0; i < fadeWidth; i++) {
var col = mixColor(c, d, 1.0 * (i + 1) / fadeWidth);
g.setColor(col);
g.drawRect(rec.x + i, rec.y + i, rec.width - 2 * i, rec.height - 2 * i);
}
}
};
b.setFocusable(false);
b.setBackground(Color.GREEN);
b.setForeground(Color.BLACK);
Font f = new Font("Arial", Font.BOLD, 36);
b.setFont(f);
b.setBorder(BorderFactory.createLineBorder(b.getBackground(), fadeWidth, false));
p.setBackground(Color.RED);
p.add(b);
var frame = new JFrame("Shadoe Demo");
frame.setContentPane(p);
frame.pack();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
private static Color mixColor(Color c, Color d, double factor) {
float[] cc = c.getComponents(null);
float[] dd = d.getComponents(null);
float[] result = new float[cc.length];
for (int i = 0; i < 4; i++) {
result[i] = (float) (factor * cc[i] + (1 - factor) * dd[i]);
}
return new Color(result[0], result[1], result[2], result[3]);
}
}
The my question related to coderanch