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c#unity-game-engine

How to enable 'Vector Tile API' in google cloud platform console?


I am setting up Google Maps Platform gaming solution in Unity using my project api key and a new lat-long value but its not creating any model in scene. It works perfect when I use lat-long given by example scene with SDK.

I have created api key in google cloud platform console. I am unable to find 'Vector Tile API' to enable in console(If that is the issue).

According to docs when we use our own api key and lat-long other then example one, it should generate new model data.


Solution

  • The Maps Unity SDK FAQ states that it uses the Vector Tile API and Playable Locations API, both of which are not listed as part of Google Maps Core Services.

    I cannot find specifics for these APIs in their documentation, although for the Google Maps Tile API they state:

    If you have not yet purchased access to the API, please contact Sales.

    Hence I presume something similar goes for the Vector Tile and Playable Locations API.