I am setting up Google Maps Platform gaming solution in Unity using my project api key and a new lat-long value but its not creating any model in scene. It works perfect when I use lat-long given by example scene with SDK.
I have created api key in google cloud platform console. I am unable to find 'Vector Tile API' to enable in console(If that is the issue).
According to docs when we use our own api key and lat-long other then example one, it should generate new model data.
The Maps Unity SDK FAQ states that it uses the Vector Tile API and Playable Locations API, both of which are not listed as part of Google Maps Core Services.
I cannot find specifics for these APIs in their documentation, although for the Google Maps Tile API they state:
If you have not yet purchased access to the API, please contact Sales.
Hence I presume something similar goes for the Vector Tile and Playable Locations API.