I need to create a long form using QML. The form will not fit inside the window, so I need for it to be scrollable. However, I can't get the scroll view to work. Here is a minimum working example of my problem:
import QtQuick.Window 2.2
import QtQuick 2.9
import QtQuick.Controls 2.3
Window {
visible: true
width: 1280
height: 720
title: qsTr("Hello World")
Rectangle{
anchors.centerIn: parent
width: parent.width*0.8;
height: parent.height*0.7;
ScrollView {
anchors.fill: parent
clip: true
contentHeight: parent.height
Rectangle{
id: rect1
width: parent.width
height: 200
color: "#ffff00"
anchors.horizontalCenter: parent.horizontalCenter
}
Rectangle{
id: rect2
width: parent.width
height: 500
color: "#ff00ff"
anchors.top: rect1.bottom
anchors.horizontalCenter: parent.horizontalCenter
}
Rectangle{
id: rect3
width: parent.width
height: 500
color: "#00ffff"
anchors.top: rect2.bottom
anchors.horizontalCenter: parent.horizontalCenter
}
}
}
}
As I understand it, this should allow me to scroll in order to see the 3 rectangles. However, I only see the first one and the upper half of the second one, and I can't scroll.
Because your ScrollView contains multiple items you need to take care of sizing yourself and set contentHeight explicitly to the combined height of all the items.
For testing, you can set vertical scrollbar always on to see how content height affects the scrollbar.
I commented out horizontal center anchoring because it is not needed (width of your rectangles is scrollview width).
ScrollView {
anchors.fill: parent
clip: true
ScrollBar.vertical.policy: ScrollBar.AlwaysOn
contentHeight: rect1.height+rect2.height+rect3.height
Rectangle{
id: rect1
width: parent.width
height: 200
color: "#ffff00"
//anchors.horizontalCenter: parent.horizontalCenter
}
Rectangle{
id: rect2
width: parent.width
height: 500
color: "#ff00ff"
anchors.top: rect1.bottom
//anchors.horizontalCenter: parent.horizontalCenter
}
Rectangle{
id: rect3
width: parent.width
height: 500
color: "#00ffff"
anchors.top: rect2.bottom
//anchors.horizontalCenter: parent.horizontalCenter
}
}
If you wrap your rectangles with an item and set item implicitHeight
to its height ScrollView detects the contentHeight correctly.
ScrollView {
anchors.fill: parent
clip: true
ScrollBar.vertical.policy: ScrollBar.AlwaysOn
Item {
width: parent.width
height: rect1.height+rect2.height+rect3.height
implicitHeight: height
Rectangle{
id: rect1
width: parent.width
height: 200
color: "#ffff00"
}
Rectangle{
id: rect2
width: parent.width
height: 500
color: "#ff00ff"
anchors.top: rect1.bottom
}
Rectangle{
id: rect3
width: parent.width
height: 500
color: "#00ffff"
anchors.top: rect2.bottom
}
}
}
The default implicit size for most items is 0x0, that's why you have to set implicit height for the item explicitly. However some items have an inherent implicit size, e.g. Image and Text. This means that if you place e.g. TextArea into your ScrollView it will automatically become scrollable if text is long enough.
ScrollView {
anchors.fill: parent
clip: true
TextArea {
readOnly: true
text: online ? provider.loadedText : "Offline"
wrapMode: Text.WordWrap
}
}