I'm creating a 2D game. It was configured as a 2D game since it was created.
When I selected a GameObject
, in the scene their anchor, their size and their pivots were pointed out.
Suddenly this has changed, and it appears like if it were a 3D project, with a circle and all the axis around it, whatever GameObject I select. (Pic below)
How can I configure my Unity Editor to be like before? Maybe is worth it to say that in the top toolbar of Scene
window there's still 2D
mode selected:
Version: Unity 2018.3.14f1
You've set the Rotation Tool
. I think you were using Move Tool
before.
It's just a matter of which gizmo you see in the scene.
You may just press "W" on the keyboard.
Or press the Move Tool
(first one in the images).
Further info on Unity Tools.