Add a new method adopt()
to the App
component that takes in the name of a pet (a String), and modifies the Object representing that pet in the pets
state variable so that the pet's adopted
property becomes true
.
- Because this function will be called from an event handle, you'll want to define it as a _public class field_. Alternatively, you can wrap it in an arrow function when specified as a callback.
- Since you'll be wanting to modify elements in the state _based on_ the current state, you'll need to call the **`setState()`** method and pass it an (anonymous) callback function. This function should expect a parameter representing the current `state` and do the following:
1. Then locate the correct pet Object inside the current `state.pets` array (the lodash [`.find()`](https://lodash.com/docs/4.17.10#find) function can help. Look at the examples for how you can find an object that has a particular property, such as the `name`).
2. Assign a new value to that object's `adopted` property, indicating the pet is adopted.
3. `return` an Object of values to change in the state—namely, that the `pets` value should now have the updated `state.pets` value.
Here is what I have tried but I don't get how to combine the two features
adopt(petName) {
this.setState(() => {
let pet = _.find(this.state.pets, ['name', petName]);
return {
adopted: true
};
});
}
It's much easier if you use findIndex
adopt(petName) {
this.setState(() => {
let petIndex = _.findIndex(this.state.pets, ['name', petName]);
pets[petIndex]={...pets[petIndex],adopted:true}}
return this.state.pets
});
}