I'm trying to use a Navigation View in my UWP application. I wrote events for Loaded, SelectionChanged and ItemInvoked. But it's like none of them gets called whatever I do.
This is my Navigation View in XAML
<NavigationView x:Name="nvSample"
Background="{ThemeResource NavigationViewDefaultPaneBackground}"
IsBackButtonVisible="Collapsed"
Loaded="nvTopLevelNav_Loaded"
SelectionChanged="nvTopLevelNav_SelectionChanged"
ItemInvoked="nvTopLevelNav_ItemInvoked">
<NavigationView.MenuItems>
<NavigationViewItem Icon="Home" Content="Home" Tag="Home" />
<NavigationViewItem Icon="Flag" Content="Memory Palace" Tag="SamplePage2" FontFamily="Segoe UI" />
<NavigationViewItem Icon="Accept" Content="Test Arena" Tag="SamplePage3" />
<NavigationViewItem Icon="OtherUser" Content="Sophie" Tag="SamplePage4" />
</NavigationView.MenuItems>
<Frame x:Name="contentFrame" >
</Frame>
</NavigationView>
I wrote provided methods in MainPage.xaml.cs like this
private void nvTopLevelNav_Loaded(object sender, RoutedEventArgs e)
{
Console.WriteLine("in method");
// set the initial SelectedItem
foreach (NavigationViewItemBase item in nvSample.MenuItems)
{
if (item is NavigationViewItem && item.Tag.ToString() == "home")
{
nvSample.SelectedItem = item;
break;
}
}
contentFrame.Navigate(typeof(nvTop.home));
Console.WriteLine("loaded bruh");
}
private void nvTopLevelNav_SelectionChanged(NavigationView sender, NavigationViewSelectionChangedEventArgs args)
{
contentFrame.Navigate(typeof(nvTop.memory_palace));
Console.WriteLine("selection changed");
}
private void nvTopLevelNav_ItemInvoked(NavigationView sender, NavigationViewItemInvokedEventArgs args)
{
contentFrame.Navigate(typeof(nvTop.memory_palace));
Console.WriteLine("item invoked");
}
Console prints for debug purpose only. In ItemInvoked and SelectionChanged methods I wrote a sample code just to check whether they work. I'll write it completely after. I think I provided all details. My problem is my methods for events doesn't get called. How do I correct thet error
Thanks in advance
This works on mine too. I thought this isn't working because I didn't saw any Console messages. So in UWP Console.writeln() doesn't work?
According to your code snippet, you're developing a general UWP app. So, the answer is Yes. If you want to show some debug info in Output window, you could use System.Diagnostics.Debug.WriteLine("something...");
.
There's a special case that you could Create a Universal Windows Platform console app. If you're interested in it, you could see that document.