Ok this is what I’m trying to achieve - I have a cube that is in front of my camera. The camera is a magic window, so it’s rotates with the accelerometer. I’ve tried parenting the cube to the camera but the front face is not always facing the camera still. What do I need to do?
Diagram:
Childing is a good first step for actually moving an object.
For rotation you can use LookAt on your cube