It seems that Debug.Listeners does not exists in .NET Core 2.2.
In .NET framework, I can use this:
Debug.Assert(true);
Debug.Listeners.Add(new TextWriterTraceListener(Console.Out));
Debug.WriteLine("Debug");
then I can see my debug messages in the console when I debug. But it can't work in .NET Core; it will give error message like this: "Debug does not contain Listeners". I use F12 to search (.NET Core):
public static class Debug
{
public static int IndentSize { get; set; }
public static bool AutoFlush { get; set; }
public static int IndentLevel { get; set; }
public static void Assert(bool condition);
public static void Assert(bool condition, string message);
public static void Assert(bool condition, string message, string detailMessageFormat, params object public static void Assert(bool condition, string message, string detailMessage);
public static void Close();
public static void Fail(string message);
public static void Fail(string message, string detailMessage);
public static void Flush();
public static void Indent();
public static void Print(string message);
public static void Print(string format, params object public static void Unindent();
public static void Write(string message, string category);
public static void Write(object value, string category);
public static void Write(object value);
public static void Write(string message);
public static void WriteIf(bool condition, object value);
public static void WriteIf(bool condition, string message);
public static void WriteIf(bool condition, string message, string category);
public static void WriteIf(bool condition, object value, string category);
public static void WriteLine(object value);
public static void WriteLine(object value, string category);
public static void WriteLine(string message);
public static void WriteLine(string format, params object public static void WriteLine(string message, string category);
public static void WriteLineIf(bool condition, object value);
public static void WriteLineIf(bool condition, object value, string category);
public static void WriteLineIf(bool condition, string message);
public static void WriteLineIf(bool condition, string message, string category);
}
It is true I can't find it, at least it is not public. How can I debug my application just like before?
The official document(Debug) says that Trace and Debug share the Listeners, but my test result is:
TextWriterTraceListener myWriter = new TextWriterTraceListener(Console.Out);
//Debug.Assert(false); //Assertion Failed
Trace.Listeners.Add(myWriter);
Debug.AutoFlush = true;
Debug.Indent();
Trace.WriteLine("Trace"); //write Trace
Debug.WriteLine("Debug"); //Don't write Debug
Console.ReadLine();
And the example uses Debug.Listeners.Add(new TextWriterTraceListener(Console.Out));
, but the Debug.Listeners
does not exist.
It seems that I don't have any way to solve that problem, but I can debug my application like this:
public static void a()
{
Console.WriteLine("always show");
DebugLog();
}
[System.Diagnostics.ConditionalAttribute("DEBUG")]
static void DebugLog()
{
Console.WriteLine("debug show");
}
Just create a new method and then add [System.Diagnostics.ConditionalAttribute("DEBUG")]
.