I need an animation in my program. My designer draws animation in Flash and provides me with *.fla file. All I need is to grab 30-40 PNGs from this file and store them within my internal storage.
Is it possible grab resources from *.fla with C++ ? Probably, some Adobe OLE objects can help?
Please, advice.
Thanks in advance.
Assuming
Then simply get the FLA saved as a XFL file, and you will be able to grab them from the library folder ( but then why not just get them to mail you the pngs ? )
So if for some reason you can only get access to the fla and not the designer, then you can do it programatically by renaming the fla to .zip, extracting.. and you have the XFL format.