I want to play a video in openGL using openTK. It is working fine. but when closing that particular form it throws an exception "System.ObjectDisposedException: 'Cannot access a disposed object.'" under the code "while (glControl1.IsIdle)". How can I resolve it? My app contains a 'Form1'. When user clicks a button on it, a 'Form2' will open as new window. This Form2 will play video in openGL.
private void Form2_Load(object sender, EventArgs e)
{//openGL code
StartCameras();
glControl1.Resize += new EventHandler(glControl1_Resize);
glControl1.Paint += new PaintEventHandler(glControl1_Paint);
Application.Idle += Application_Idle;
// Ensure that the viewport and projection matrix are set correctly.
glControl1_Resize(glControl1, EventArgs.Empty);
}
private void Application_Idle(object sender, EventArgs e)
{
while (glControl1.IsIdle)
{
Render();
}
}
private void Form2_FormClosing(object sender, FormClosingEventArgs e)
{
StopCameras();
}
private void StopCameras()
{
timer.Stop();
videoSourcePlayer1.SignalToStop();
videoSourcePlayer1.WaitForStop();
}
What about checking if it's disposed?:
while (!glControl1.IsDisposed && glControl1.IsIdle)
Assuming it inherits from the WinForms Control
class, it should implement IsDisposed
.