I'm using maven to import the jogamp dependencies.
Here is the pom.xml content :
<dependencies>
<dependency>
<groupId>org.jogamp.gluegen</groupId>
<artifactId>gluegen-rt-main</artifactId>
<version>2.3.2</version>
</dependency>
<dependency>
<groupId>org.jogamp.jogl</groupId>
<artifactId>jogl-all-main</artifactId>
<version>2.3.2</version>
</dependency>
</dependencies>
The code below should create a window.
import com.jogamp.newt.opengl.GLWindow;
import com.jogamp.opengl.GLCapabilities;
import com.jogamp.opengl.GLProfile;
public class Renderer {
private static GLWindow window = null;
public static void init(){
GLProfile.initSingleton();
GLProfile profile = GLProfile.get(GLProfile.GL2);
GLCapabilities caps = new GLCapabilities(profile);
window = GLWindow.create(caps);
window.setSize(640, 360);
window.setResizable(false);
window.setVisible(true);
}
public static void main(String[] args){
init();
}
}
In my case, it creates a window that closes as soon as it opens, and it says Process finished with exit code 0
. I followed these instructions, but even by adding the joal and jocl support into maven it did not work.
You need FPSAnimator
public static void init(){
GLProfile.initSingleton();
GLProfile profile = GLProfile.get(GLProfile.GL2);
GLCapabilities caps = new GLCapabilities(profile);
window = GLWindow.create(caps);
window.setSize(640, 360);
window.setResizable(false);
window.setVisible(true);
FPSAnimator animator = new FPSAnimator(window, 30);
animator.start();
}