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unity-game-engineantialiasingpost-processing

How do I enable antialiasing in Unity?


I am interested in adding antialiasing to my project in Unity. I read that to achieve this you must import Post Processing Stack. I have downloaded it from the asset store but i cant figure out how to use it. There are also settings in: Menu -> Edit -> Project Settings -> Quality, but they seem to not work.

What exactly do i have to do?


Solution

  • To use the PostProcessing Stack add a PostProcessingBehaviour component to your camera. Then, in the project window, create a PostProcessingProfile using right click and context menu. Then, drag the newly created profile into a slot in the Behaviour component.

    The profile has its own editor and changes can be made interactively.

    I have a feeling antialiasing only worked if the camera rendering mode was set to deferred but that might not be true.

    Good luck