Problem: Windows are cloned on screen, when set the position of the window.
In my ApplicationAdapter.create()
I create a Window and add it to the stage:
window = new Window("titleWindow", skin);
stage.addActor(window);
in the ApplicationAdapter.render()
I reposition the window as follow:
if(rendercount % 100 == 0){
window.setPosition(100 + count,300);
}
rendercount++
Why my window is cloned on my screen ? I just wanted to move it.
Are you clearing your screen in the beginnig of the render() method?
Gdx.gl.glClearColor(0, 0, 0.5f, 0.6f);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);