In my main class I have the following code to load an image from my machine and display it on the frame to draw things on it:
public class ShowMap extends JPanel {
private static final int WIDTH = 1340;
private static final int HEIGHT = 613;
public void main(String args[]) {
JFrame frame = new JFrame("MAP");
frame.setPreferredSize(new Dimension(WIDTH, HEIGHT));
frame.setMinimumSize(new Dimension(WIDTH, HEIGHT));
frame.setMaximumSize(new Dimension(WIDTH, HEIGHT));
frame.setResizable(false);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = (JPanel)frame.getContentPane();
JLabel label = new JLabel();
label.setIcon(new ImageIcon("map.png"));
panel.add(label);
}
}
The image I am loading is a map where I would like to indicate the position of some objects by drawing points in the right coordinates. So it is important here to dictate to the DrawPoint
class (below) what coordinates should get the point.
Also, I would greatly appreciate an explanation of how to erase a point that has been drawn.
My search led me to the following, but as soon as I add int coordx, int coordy
to the arguments of the method, it is no more highlighted, and I don't know how to call this method in ShowMap
while passing the coordinates as arguments.
public class DrawPoint extends JPanel {
private int coordx;
private int coordy;
public void paintComponent(Graphics g, int coordx, int coordy){
g.setColor(Color.BLACK);
g.fillOval(coordx,coordy,8,8);
}
}
Here is a demonstration of what MadProgrammer wrote in his comment : "should be changing a state variable of the component and then calling repaint" :
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
public class SwingTest extends JFrame {
private static final int SIZE = 300;
private DrawPoint drawPoint;
public SwingTest() {
setDefaultCloseOperation(EXIT_ON_CLOSE);
drawPoint = new DrawPoint();
drawPoint.setPreferredSize(new Dimension(SIZE, SIZE));
add(drawPoint);
pack();
setVisible(true);
}
//demonstrate change in DrawPoint state
private void reDraw() {
Random rnd = new Random();
Timer timer = new Timer(1000, e -> { //periodically change coordinates and repaint
drawPoint.setCoordx(rnd.nextInt(SIZE));
drawPoint.setCoordy(rnd.nextInt(SIZE));
drawPoint.repaint();
});
timer.start();
}
public static void main(String[] args){
SwingUtilities.invokeLater(() -> new SwingTest().reDraw());
}
}
class DrawPoint extends JPanel {
private int coordx, coordy;
@Override
public void paintComponent(Graphics g){
super.paintComponent(g);
g.setColor(Color.BLACK);
g.fillOval(coordx,coordy,8,8);
}
//use setters to change the state
void setCoordy(int coordy) { this.coordy = coordy; }
void setCoordx(int coordx) {this.coordx = coordx;}
}