While I was reading C++ reference, I had a question about this paragraph:
Note: out-of-order designated initialization, nested designated initialization, mixing of designated initializers and regular initializers, and designated initialization of arrays are all supported in the C programming language, but are not allowed in C++.
Is there any technical reason that prevents C++ from supporting out-of-order designated initialization?
Yes, the rationale is covered in Annex C (informative) Compatibility, specifically [diff.dcl]p9 (emphasis mine):
Affected subclause: [dcl.init.aggr] Change: In C++, designated initialization support is restricted compared to the corresponding functionality in C. In C++, designators for non-static data members must be specified in declaration order, designators for array elements and nested designators are not supported, and designated and non-designated initializers cannot be mixed in the same initializer list. Example:
struct A { int x, y; }; struct B { struct A a; }; struct A a = {.y = 1, .x = 2}; // valid C, invalid C++ int arr[3] = {[1] = 5}; // valid C, invalid C++ struct B b = {.a.x = 0}; // valid C, invalid C++ struct A c = {.x = 1, 2}; // valid C, invalid C++
Rationale: In C++, members are destroyed in reverse construction order and the elements of an initializer list are evaluated in lexical order, so field initializers must be specified in order. Array designators conflict with lambda-expression syntax. Nested designators are seldom used.
The first revision of the proposal also discusses this topic:
To meet these expectations for guaranteed copy elision, we require the designators to appear as a subsequence of the data member declaration sequence, so that the evaluation order matches the declaration order, and it is also textually lefttoright in designated initialization
You can obtain the last revision here.