I'm trying to implement a Button class which invokes a callback when the button is clicked.
class Button
{
public:
void SetOnMouseClickCallback(std::function<void()> f);
// Some other stuff
private:
std::function<void()> callback;
};
using ButtonPtr = std::unique_ptr< Button >;
void Button::SetOnMouseClickCallback(std::function<void()> f)
{
callback = f;
}
In my App class I want to initialize all of my buttons and eventually assign a callback to them:
void App::Initialize()
{
ButtonPtr b = std::make_unique<Button>(100.f, 100.f, 200.f, 50.f, "texture.jpg");
b->SetOnMouseClickCallback(std::bind(&Foo)); // Error here under std::bind
}
void App::Foo()
{
cout<<"bar";
}
I've been stuck here for the entire day and I have no clue anymore. Hope you can help me. Thanks in advance.
Foo is not a void()
. You forgot to bind it to the current instance:
std::bind(&App::Foo, this)