I'm just blanking on what to do next.
What I need to do:
The class should have the variables name, breed, age, and color
A constructor that sets all the variables
Getters and Setters for all the variables
A main method that creates an instance of the Dog and utilizes the constructor
You can pick values you feel appropriate for the variables
Increase the dog's age by 1
Print all the values to the screen
Heres what I've done.
public class DOG {
String DogName;
String DogBreed;
int DogAge;
String DogColor;
public DOG(String name, String color, String breed, int age) {
this.DogName=name;
this.DogColor=color;
this.DogBreed= breed;
this.DogAge=age;
}
public static void main(String[] args) {
DOG myDog = new DOG("Ares","Red","Rott",5);
System.out.println(myDog.DogName+" " + myDog.DogColor+ " " + myDog.DogAge+ " " + myDog.DogBreed);
}
public void addOnetoAge() {
if(DogAge >=6 DogAge++);
}
public String getDogName() {
return DogName;
}
public void setDogName(String dogName) {
DogName = dogName;
}
public String getDogBreed() {
return DogBreed;
}
public void setDogBreed(String dogBreed) {
DogBreed = dogBreed;
}
public int getDogAge() {
return DogAge;
}
public void setDogAge(int dogAge) {
DogAge = dogAge;
}
public String getDogColor() {
return DogColor;
}
public void setDogColor(String dogColor) {
DogColor = dogColor;
}
if(int i=1; i <= myDog.DogAge: i++) {
System.out.println(myDog.DogAge);
};
}
}
I'm just getting back into java and have forgotten what goes where. I would be grateful for a bit of direction
For the most part, you have the right code, but your two if
statements are not necessary, so you should remove both.
If you follow the assignment instructions
Increase the dog's age by 1
Print all the values to the screen
In your main method all you need to do is this
DOG d = new DOG("x", "y", "z", 2);
d.setAge(g.getAge() + 1); // Increase by one
System.out.println(...); // print the values of the getters
This would iterate a range of all the value between one and the dog age, not increase it
for(int i=1; i <= myDog.DogAge: i++) {
This only increases the ages for dogs 6 and older (which seems like a weird design)
if(DogAge >=6) DogAge++;