I`m trying this for days and I need help, please! What I need is two buttons on-screen overlaying the ar-camera picture reacting on touch. I tried two a-planes inside the the camera entity and I added cursor="rayOrigin: mouse" to a-scene (A-Frame 0.8.0). Somehow cursor="rayOrigin: mouse" blocks the aframe-ar.js to open the cam.
So, is there another way, maybe creating 2 buttons via js or html to switch objects on/off?
The raycaster-based cursor
component may not work within ar.js.
If you need just a simple button which will interact with the entities, just throw in a html <button>
on the website, and react to clicks:
<div style='position: fixed; top: 10px; width:100%; text-align: center; z-index: 1;'>
<button>
HIDE OBJECTS
</button>
</div>
<a-scene>
....
JS
document.querySelector("button").addEventListener("click", (e)=> {
// do stuff here.
})
example here.