I need a call the user attention to a button. The first idea that came to mind is to add a blink animation. I really don't know how to do that, but I tried to make it work with the following code:
Timer timer = new Timer(new Duration(seconds: 1), () {
//basic logic to change the color variable here
setState(() {});
});
It is straightforward, every second setState
is called and the widget is created again.
But it doesn't work, the timer is called only once. And, besides that, calling setState
within a Timer
seems wrong to me.
There is a better approach to this?
You can achieve this in an easy way using AnimationController
and FadeTransition
widget, here you have the code:
class MyBlinkingButton extends StatefulWidget {
@override
_MyBlinkingButtonState createState() => _MyBlinkingButtonState();
}
class _MyBlinkingButtonState extends State<MyBlinkingButton>
with SingleTickerProviderStateMixin {
AnimationController _animationController;
@override
void initState() {
_animationController =
new AnimationController(vsync: this, duration: Duration(seconds: 1));
_animationController.repeat(reverse: true);
super.initState();
}
@override
Widget build(BuildContext context) {
return FadeTransition(
opacity: _animationController,
child: MaterialButton(
onPressed: () => null,
child: Text("Text button"),
color: Colors.green,
),
);
}
@override
void dispose() {
_animationController.dispose();
super.dispose();
}
}
Usage:
main() {
runApp(
MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: Material(
child: Center(
child: MyBlinkingButton(),
),
),
),
);
}
Result: