I have a scenario where I have multiple operations represented in the following way:
struct Op {
virtual void Run() = 0;
};
struct FooOp : public Op {
const std::vector<char> v;
const std::string s;
FooOp(const std::vector<char> &v, const std::string &s) : v(v), s(s) {}
void Run() { std::cout << "FooOp::Run" << '\n'; }
};
// (...)
My application works in several passes. In each pass, I want to create many of these operations and at the end of the pass I can discard them all at the same time. So I would like to preallocate some chunk of memory for these operations and allocate new operations from this memory. I came up with the following code:
class FooPool {
public:
FooPool(int size) {
foo_pool = new char[size * sizeof(FooOp)]; // what about FooOp alignment?
cur = 0;
}
~FooPool() { delete foo_pool; }
FooOp *New(const std::vector<char> &v, const std::string &s) {
return new (reinterpret_cast<FooOp*>(foo_pool) + cur) FooOp(v,s);
}
void Release() {
for (int i = 0; i < cur; ++i) {
(reinterpret_cast<FooOp*>(foo_pool)+i)->~FooOp();
}
cur = 0;
}
private:
char *foo_pool;
int cur;
};
This seems to work, but I'm pretty sure I need to take care somehow of the alignment of FooOp
. Moreover, I'm not even sure this approach is viable since the operations are not PODs.
unique_ptr
s?Thanks!
I think this code will have similar performance characteristics without requiring you to mess around with placement new and aligned storage:
class FooPool {
public:
FooPool(int size) {
pool.reserve(size);
}
FooOp* New(const std::vector<char>& v, const std::string& s) {
pool.emplace_back(v, s); // in c++17: return pool.emplace_back etc. etc.
return &pool.back();
}
void Release() {
pool.clear();
}
private:
std::vector<FooOp> pool;
}
The key idea here being that your FooPool is essentially doing what std::vector
does.