I have been trying to create CGGlyph with CGFontGetGlyphWithGlyphName() method. It is working for all letters, but no for numbers.
-(void)drawInContext:(CGContextRef)ctx{
CGContextSetAllowsAntialiasing(ctx, true);
CGContextSetFont(ctx, font);
CGContextSetFontSize(ctx, size);
CGGlyph glyph = CGFontGetGlyphWithGlyphName(font, CFSTR("L"));
CGContextShowGlyphsAtPositions(ctx, &glyph, &(textbounds.origin), 1);
}
And when I am trying to draw number it does not work:
-(void)drawInContext:(CGContextRef)ctx{
CGContextSetAllowsAntialiasing(ctx, true);
CGContextSetFont(ctx, font);
CGContextSetFontSize(ctx, size);
CGGlyph glyph = CGFontGetGlyphWithGlyphName(font, CFSTR("3"));
CGContextShowGlyphsAtPositions(ctx, &glyph, &(textbounds.origin), 1);
}
The glyph for “3” is probably named three
(spelled out). Here's my test:
import Foundation
import CoreGraphics
let font = CGFont("Helvetica" as CFString)!
for g in CGGlyph.min ... CGGlyph.max {
if let name = font.name(for: g) {
print("\(g) \(name)")
}
}
Output:
... many lines omitted ....
17 period
18 slash
19 zero
20 one
21 two
22 three
23 four
24 five
25 six
26 seven
... many more lines omitted ...
You might be better off using the Core Text CTFontGetGlyphsForCharacters
function. Note that it uses a CTFontRef
, not a CGFontRef
. You can convert a CGFontRef
to a CTFontRef
using CTFontCreateWithGraphicsFont
.