void update_memblock(MEMBLOCK *mb)
{
static unsigned char tempbuf[128 * 1024];
SIZE_T bytes_left;
SIZE_T total_read;
SIZE_T bytes_to_read;
SIZE_T bytes_read;
bytes_left = mb->size;
total_read = 0;
while (bytes_left)
{
bytes_to_read = (bytes_left > sizeof(tempbuf)) ?
sizeof(tempbuf) : bytes_left;
ReadProcessMemory(mb->hProc, mb->addr + total_read,
tempbuf, bytes_to_read, &bytes_read);
if (bytes_read != bytes_to_read) break;
memcpy(mb->buffer + total_read, tempbuf, bytes_read);
bytes_left -= bytes_read;
total_read += bytes_read;
}
mb->size = total_read;
}
This is the current code I have, I am initially reading another process' memory using ReadProcessMemory
. Now I have the temporary data stored in tempbuf
. I am able to output the data from tempbuf
in hexadecimal form. But I was planning to display it as shown in the picture, also another complexity I'm facing here is if bytes_left > sizeof(tempbuf) I'm only reading enough data equivalent to the size of tempbuf. How do I read more data as the array I defined can only support as much data?
If I understand correctly, your main question is about how to mimic the output from hex editors.
This can be broken up into 3 parts:
Printing an address in hex is easy. We can use %p
to print the address of a pointer like this:
char* mem = malloc(99);
printf("%p\n", (void*)mem);
// output: 0xc17080
Next you can print the hex value of a byte using %02x
on a char (1 byte). The 02
specifies a zero padded field width of 2. In this case it's just to make 0
print as 00
to make things line up and look pretty.
printf("%02x", mem[0]);
// output: 0A
Lastly, printing ASCII is the easiest of all... almost. We can use %c
to print a byte for some ASCII values, but we don't want to print things like \n
or \t
. To solve this we can limit the use of %c
to the character/symbol region of the ASCII table and print .
for everything else.
char c = mem[0];
if ( ' ' <= c && c <= '~' ) {
printf("%c", c);
}
else {
printf(".");
}
//output: .
Now we just need to combine these all together. You can decide how many bytes you want to display per line and print "[address] [n hex bytes] [n ascii bytes]" and repeat until you've gone through the entire memory region. I've given a sample function below and you can run it for yourself here.
void display_mem(void* mem, int mem_size, int line_len) {
/*
mem - pointer to beggining of memory region to be printed
mem_size - number of bytes mem points to
line_len - number of bytyes to display per line
*/
unsigned char* data = mem;
int full_lines = mem_size / line_len;
unsigned char* addr = mem;
for (int linno = 0; linno < full_lines; linno++) {
// Print Address
printf("0x%x\t", addr);
// Print Hex
for (int i = 0; i < line_len; i++) {
printf(" %02x", data[linno*line_len + i]);
}
printf("\t");
// Print Ascii
for (int i = 0; i < line_len; i++) {
char c = data[linno*line_len + i];
if ( 32 < c && c < 125) {
printf(" %c", c);
}
else {
printf(" .");
}
}
printf("\n");
// Incremement addr by number of bytes printed
addr += line_len;
}
// Print any remaining bytes that couldn't make a full line
int remaining = mem_size % line_len;
if (remaining > 0) {
// Print Address
printf("0x%x\t", addr);
// Print Hex
for (int i = 0; i < remaining; i++) {
printf(" %02x", data[line_len*full_lines + i]);
}
for (int i = 0; i < line_len - remaining; i++) {
printf(" ");
}
printf("\t");
// Print Hex
for (int i = 0; i < remaining; i++) {
char c = data[line_len*full_lines + i];
if ( 32 < c && c < 125) {
printf(" %c", c);
}
else {
printf(" .");
}
}
printf("\n");
}
}
Sample output:
0x1e79010 74 65 73 74 79 2a 6e t e s t y * n
0x1e79017 0c 3e 24 45 5e 33 27 . > $ E ^ 3 '
0x1e7901e 18 51 09 2d 76 7e 4a . Q . - v . J
0x1e79025 12 53 0f 6e 0b 1a 6d . S . n . . m
0x1e7902c 31 6e 03 2b 01 2f 2c 1 n . + . / ,
0x1e79033 72 59 1c 76 18 38 3c r Y . v . 8 <
0x1e7903a 6e 6b 5b 00 36 64 25 n k [ . 6 d %
0x1e79041 2d 5c 6f 38 30 00 27 - \ o 8 0 . '
0x1e79048 33 12 15 5c 01 18 09 3 . . \ . . .
0x1e7904f 02 40 2d 6c 1a 41 63 . @ - l . A c
0x1e79056 2b 72 18 1a 5e 74 12 + r . . ^ t .
0x1e7905d 0d 51 38 33 26 28 6b . Q 8 3 & ( k
0x1e79064 56 20 0b 0b 32 20 67 V . . . 2 . g
0x1e7906b 34 30 68 2e 70 0f 1c 4 0 h . p . .
0x1e79072 04 50 . P
As for the second part of your question, if you cannot increase the size of tempbuf
then you are stuck dealing with that amount of memory at any moment in time.
However, if all you want to do is display the memory as described above you can display each section of memory in chunks. You can get a chunk of memory, display it, then get a new chunk, display the new chunk, repeat.
Something along the lines of
while (bytes_left) {
ReadProcessMemory(mb->hProc, mb->addr + total_read, tempbuf, bytes_to_read, &bytes_read);
// Get new chunk
memcpy(mb->buffer + total_read, tempbuf, bytes_read);
// Display chunk
display_mem(tempbuf, bytes_read);
bytes_left -= bytes_read;
}
You will need to do a little more work to check for errors and make everything look nice but hopefully that gives you a good idea of what could be done.