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c#visual-studio-2010.net-4.0reference

Using multiple versions of the same DLL


I've been tasked in creating a new module for an application, and so, I'm adding new DLLs to the project. This is all fine and well.

However, in my DLLs I'd like to use a new version of an external DLL (over which I have no control). If I just reference the new DLL and work with that one only, my code will work, but the old code will stop functioning.

Could not load file or assembly 'itextsharp, Version=5.0.6.0, Culture=neutral,
PublicKeyToken=8354ae6d2174ddca' or one of its dependencies. The located assembly's
manifest definition does not match the assembly reference. (Exception from HRESULT:
0x80131040)

I've tried a simple trick of changing the DLLs name, but that apparently was a bit too naive of me, to think it would work. I've tried using the external aliases (by defining them in my references), but I still don't know how to get two files with the same name into one BIN folder...

What should I do?


Solution

  • Let's assume you have a project structure as follows:

    Project Diagram

    ...where A and B are class libraries, and C is an executable-type project (such as a unit test or console project).

    Let's assume the folder structure is like this:

    ABC.sln
    A/A.csproj
    A/...
    B/B.csproj
    B/...
    C/C.csproj
    C/...
    lib/thirdparty4/thirdparty.dll
    lib/thirdparty5/thirdparty.dll
    

    If we attempted to naively reference our projects together, we'd have a problem: two versions of thirdparty.dll will be copied into the same folder (the output (i.e., bin) directory of C). We need a way for C to copy both dlls into its output directory, and provide a mechanism for referencing either one.

    To solve this, I modified C.csproj to contain the following:

    <ItemGroup>
      <Content Include="..\lib\thirdparty4\thirdparty.dll">
        <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
        <Link>thirdparty4\thirdparty.dll</Link>
      </Content>
      <Content Include="..\lib\thirdparty5\thirdparty.dll">
        <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
        <Link>thirdparty5\thirdparty.dll</Link>
      </Content>
    </ItemGroup>
    

    This will instruct it to create both thirdparty4\thirdparty.dll and thirdparty5\thirdparty.dll in its output directory.

    Now, after building C, its output directory looks like this:

    C\bin\Debug\A.dll
    C\bin\Debug\B.dll
    C\bin\Debug\C.dll
    C\bin\Debug\thirdparty4\thirdparty.dll
    C\bin\Debug\thirdparty5\thirdparty.dll
    

    To instruct C to use both of these dlls, I added an App.config file to it, with the following:

    <?xml version="1.0" encoding="utf-8"?>
    <configuration>
      <runtime>
        <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
          <dependentAssembly>
            <assemblyIdentity name="thirdparty" culture="neutral" publicKeyToken="1234567890123445"/>
            <bindingRedirect oldVersion="4.0.0.0-4.0.0.0" newVersion="4.0.0.0" />
            <codeBase version="4.0.0.0" href="thirdparty4\thirdparty.dll" />
          </dependentAssembly>
          <dependentAssembly>
            <assemblyIdentity name="thirdparty" culture="neutral" publicKeyToken="1234567890123445"/>
            <bindingRedirect oldVersion="5.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
            <codeBase version="5.0.0.0" href="thirdparty5\thirdparty.dll" />
          </dependentAssembly>
        </assemblyBinding>
      </runtime>
    </configuration>
    

    This will instruct the assembly to, depending on which version is in need, use one DLL or the other, both of which will be available within subfolders of the output directory. (The bindingRedirect elements are optional, but you can use them if you need a range of revisions for this to apply to.)