I want to call a function if the object move Event is finished.
Currently it Looks like this:
canvas.on('object:moving', function (event) {
recCanvas(canvas) // fire this if finished
});
The issue is that it fires the function everytime an object is moved how can I prevent this and fire the function once the moving finished.
What event happened when move event is finished?
Mouse up will finish event object moving. So you need a boolean variable to check when object is moving, then on mouse up if object has been moved call you function:
var isObjectMoving = false;
canvas.on('object:moving', function (event) {
isObjectMoving = true;
});
canvas.on('mouse:up', function (event) {
if (isObjectMoving){
isObjectMoving = false;
recCanvas(canvas) // fire this if finished
}
});